VGD147 - Game Analysis and Critique
Credit Hours: 3.0
The class will integrate lecture, presentations, argument and debates, play, thought, and critique. This course will mostly concentrate on theory of game design, dissecting the structure of games, and research into deeper understanding of the structure and process of game design. Lecture, play sessions and critiques will be designed to go hand in hand with explorations of the topics discussed in class; the class will be divided into groups and will play specific games reflecting on the topics discussed in the lecture. In addition to lectures and play, the students will be asked to research a specific game and present arguments or perspectives.